![]() ![]() New textures browser layout with big texture preview area (on the left or on the right side)."Remove duplicates" button in textures browser.Textures can be renamed in textures browser.You can use this drag & drop technique to get rid of duplicate textures. When multiple textures "A,B,C,D" are dropped onto texture "E", all these textures "A,B,C,D" are removed from textures browser and their usage in all materials is replaced with texture "E". When only one texture "A" is dropped over texture "B", the dropped texture "A" will replace texture "B" in materials and texture "B" is removed from textures browser. Textures drag & drop (one or multiple textures) can be used to get rid of some textures and assign one texture instead of another on all affected materials.z3d file is optional (Settings->General->Files->Z3d->Viewports layout. "truckpaint" material environment level is defaulted to 25% (Output level 64) and is not adjustable in material file. Bug fix: Intel(r) Graphics on-CPU video hardware issue: texture size provided by DX11 driver for DXT textures is incorrect, caused ZModeler to crash on save of.Bug fix: GTA export - embedding BC7 textures.See Profile -> Editor -> Preferences -> Filters -> SCSPrism3D -> IgnoreUserOptionsList ![]()
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